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Blood & Plunder Rulebook features an innovative initiative system with simple and intuitive rules. This fast paced, highly tactical ruleset set in the 17th Century Caribbean during the age of piracy, can be played on your average…
This 248-page book is a supplement to the original Blood & Plunder rule book and contains plenty of new content including units, ships, and additional rules.
These custom decks produced by Firelock Games represent the individual nationalities and include all relevant game data printed on the card faces.
∙ 70 Unit Cards
∙ 14 Force Cards
∙ 27 Standard Commander Cards
∙ 17 Historic Commander Cards
∙ 3 Legendary Figure Cards
For use with Blood & Plunder.
28mm Historical Miniatures Game Set During the Age of Piracy.
Cards for No peace beyond the line
Blood & Plunder uses 10-sided dice to determine the outcome of many situations in the game. A handful (4–12) are required to play. This is a set of bone white dice.
Blood & Plunder uses 10-sided dice to determine the outcome of many situations in the game. A handful (4–12) are required to play. This is a set of blood red dice.
Unpainted and unassembled lead free pewter ship accessories.
∙ 2 Anchors
∙ 1 Lantern
∙ 1 Tiller
6 unpainted and unassembled lead free pewter light cannons.
NL €5,95 Free €65BE €7,90 Free €100DE €7,90 Free €100DK €10,50 Free €125FR €12,50 Free €125IT €14,50 Free €150LUX €9,95 Free €125PL €13,85 Free €150ES €15,50 Free €150SE €14,00 Free €150
9008 SP Reduzum
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